15:00

Нежный тентакль
нет
я этот пиздец, пожалуй, даже буду всяких раз записывать
я не могу понять
в моей голове не укладывается
нелогично
я не могу дальше жить!
богатых надо делать еще богаче, бедных -- еще беднее

Mage

* Arcane Blast now increases damage of the next Arcane Blast by 10% per stack, down from 20%, reduces cast time by 0.1 seconds per stack, and increases the mana cost by 150%, down from 175%. In addition, the base cast time of Arcane Blast has been lowered to 2.35 seconds.
* Arcane Explosion now costs 15% of base mana, down from 18%.
* Arcane Missiles damage has been increased by 5%.
* PvP set 4-piece bonus changed to increase damage by 5% instead of providing 5% Haste.

Arcane
* Arcane Barrage damage has been increased by 5% and its cooldown is now 4 seconds, down from 5 seconds.
* Arcane Concentration: Now has a much higher chance (13/27/40%) of entering a Clearcasting state. This effect cannot occur more than once every 15 seconds. The tooltip still states that there is a 3/6/10% chance, as it averages out to approximately the same chance with the internal cooldown applied.
* Arcane Specialization again increases arcane damage by 25%.

Fire
* Blazing Speed no longer dispels movement slowing effects (it still dispels effects that totally stop movement).
* Fire Specialization again increases periodic fire damage effects by 25%.
* Molten Shields now also causes Blazing Speed to dispel movement slowing effects in addition to its current functionality.
* Pyroblast base mana cost is now 17%, down from 22%.

Frost
* Deep Freeze: the cooldown on this ability is no longer reduced by Haste.
* Early Frost now reduces Frostbolt cast time by 0.3/0.6 seconds, down from 0.35/0.70 seconds.
* Fingers of Frost proc chance is now 7/14/20%, down from 10/20/30%.
* Frost Specialization again increases all damage against frozen target by 25%.
* Reactive Barrier is now triggered by any damage which causes the mage's health to be below 50%, even if the mage was already below 50%.
* Shatter now also increases Frostbolt damage by 10/20% against frozen targets.
* Shattered Barrier duration is now 2/4 seconds, down from 3/6 seconds.
-----

Death Knight

* Death Pact now heals for 25% of maximum health, down from 40%.
* Death Strike now heals for 25% of damage taken in the last 5 seconds, down from 30%, and will heal for a minimum of 7% of maximum health, down from 10%. The tooltip may not yet be updated to reflect this change.
* Icebound Fortitude now provides 20% damage reduction, down from 30% (now 50%, down from 60% when talented), and has a 3-minute cooldown, up from 2 minutes.

Blood
* Rune Tap now heals for 10% of maximum health, down from 15%. The tooltip may not yet be updated to reflect this change.

Glyphs
* Glyph of Rune Tap now heals for 5% of maximum health, down from 10%.

Bug Fixes
* Frost Fever critical strikes now apply the correct amount of bonus damage.


О Я Е Б У
палов занерфали вообще в какашито полное
остальных не смотрела, но у кастеров все шоколадно, уверена

@темы: ненависть, wow

Комментарии
26.11.2010 в 23:24

Uh-uh. Don't look at me. I mean, I'm cruel and all, but that's just hardcore.
шп еще усложнили то, что у них нельзя было назвать ротацией